Red Hawkes
Contents
Hierarchy
- Black Kite - Commander of the Red Hawkes
- Crowned Eagle - The second in command. In charge when the Commander is indisposed.
- Corvus - Leads the mages of the guild and handles schooling for the Starling members.
- Jackdaw - Specializes in magic and works with the Corvus in the tower.
- Cassowary - Leader of the soldiers on the frontline and trains in melee combat.
- Kestral - A soldier. Members specialize in melee and defensive weapons.
- Sparrow - Leader of the scouts and teaches archery, subterfuge, and trapping.
- Wren - A scout that focuses on the forests and fields.
- Quail - A member without any designated rank who is uncertain of their future in the guild.
Special Ranks
- Hawfinch - This member focuses on recruiting potential members and searches out new jobs to send to the guild.
- Lark - The guild healer. This member works with medicine and is tasked with keeping the guild members healthy.
- Rabenwache - In charge of the guards that protect the current Baroness of Uhrwerkstadt.
- Mother Hen - The guild nanny. She cooks for the guild members and cares for the Starling members.
- Starling - Orphan that was founded by the Commander.
Joining
Joining the Red Hawkes simply means speaking with the Hawfinch who does all the recruiting. Any member can refer a potential recruit to the Hawfinch and they will sit and interview them. After that, the recruit will meet the Black Kite and they can discuss their future in the guild.
Promotions
Members who mesh well in the guild and actively participate in guild events tend to be promoted fast. Those who excel at their role will rise higher in the guild and be relied on.
Life in the Guild
The guild's headquarters is based on a farm and there are several buildings that provide different roles. The Corvus Tower is where the Corvus stays and teaches the Starlings and instruct the mages on spells. Its also where the messenger ravens are located. There is a barracks for the members to stay and the main house which has a mess hall, the Black Kite's quarters, a living area, and where the Starlings' bunks.
Rules
- Looting corpses is against guild rules. Its disgraceful to the dead.
- All jobs taken must be reported to the higher ups.
- The Red Hawkes do not betray their clients. Jobs must be fulfilled and those who take better offers to turn on their clients will be immediately banished.
- If there is discord within the guild, it will be handled by the Black Kite and Crowned Eagle. If there is difficulty in coming up with a solution, a guild vote may be in order.
History
The guild is a fairly new one which resides on an old farm that was once abandoned by the guild leader, John Hawke. The farm once belonged to his family but his wife and farm hands were murdered by bandits and he then abandoned the lot at the age nineteen. At almost fifty, John returned to take his land and made a decision to build a guild after being coaxed by his friend, Felix.
John then met Cait, who he recruited as his Crowned Eagle and slowly began building the guild from the ground up. Without realizing it, he was soon approached by orphans and have incidentally became an orphanage as well. He soon recruited others such as Chleo, Sybella, and Nissa, his captains. Eventually, he drew a contract with the Baroness, Arwick, and are her current protectors against any potential threats.
Traditions and Relevant Lore
During the Hounding - The Headquarters is a sanctuary of that evil of days. All who are in need of protection are granted it. After the hounding, the guild goes around its mother country and finds the bodies of the dead and collect them. Whatever that cannot be used for reincarnation are disposed of by a ritual of fire to honor those lost.
Tournament and Festival - The guild does its best to promote itself to its mother country as well as the rest of the Tapestry. Events are held and gold earned is normally used to help construct more of the guild as well as support the Starlings as they grow older.